Animosity Posted May 31, 2009 Posted May 31, 2009 Bai serios aveti info daca gracia final files au fost leaked?se vorbeste intro veselie si pe Azure ca asa ar fi ... pana la sfarsitul anului ne putem astepta la vreo 1-2 servere relativ functionale zic eu ... Quote
Buugy Posted May 31, 2009 Posted May 31, 2009 Faza e ca serverele rusesti au pus mana pe ele asa se aude. Dar cica le=au cumparat de la ncsoft. Quote
Spydy Posted May 31, 2009 Posted May 31, 2009 Majestic Leather Set Created4/4 Nici un fail, pfiu :D Quote
xIcarus Posted June 1, 2009 Posted June 1, 2009 Spydy sa te ia ciuma, ultima oara am dat fail de 3 ori la body si de 2 ori la gloves :D Quote
jimmy89 Posted June 1, 2009 Posted June 1, 2009 Faza e ca serverele rusesti au pus mana pe ele asa se aude. Dar cica le=au cumparat de la ncsoft.asa am auzit si eu :-s Quote
xIcarus Posted June 1, 2009 Posted June 1, 2009 Daca au fost leaked gg m4d h4xors. Full gracia final, super! :> Quote
Aenon Posted June 1, 2009 Posted June 1, 2009 Daca au fost leaked gg m4d h4xors. Full gracia final, super! :>De fapt dovedeste intocmai incopetenta NCSoft, nu e prima daca cand o cronica e leaked.Cred totusi ca isi pun mai mult efort in Aion si Blade and Soul ^__________^ Quote
raw^ Posted June 1, 2009 Posted June 1, 2009 deci crynow, faci cum ti-am spus, stii tu...si schimba-ti dyes de pe SH ca nu ti se potrivesc deloc, tie iti trebuie ceva mai slabut pt ce faci tu !(sig test :P ) Quote
kBm Posted June 1, 2009 Posted June 1, 2009 Degeaba baga 1000 de versiuni atata timp cat de la interlude in sus totu e bugged. Quote
Buugy Posted June 1, 2009 Posted June 1, 2009 Degeaba baga 1000 de versiuni atata timp cat de la interlude in sus totu e bugged.Pe private dar pe off merge bine. Sper sa fie leaked si sa se implemteze curand. @Shade ce stii despre asta? Quote
Shade Posted June 1, 2009 Posted June 1, 2009 @Shade ce stii despre asta?2nd coming of the full c4. No bullshit. Asteptam doar sa bage new version pe retail sa nu zica ca avem exact same version ca ei. Quote
jimmy89 Posted June 2, 2009 Posted June 2, 2009 si daca e, o sa fie gracia final, sau 1-2 ? sau le-o luati inainte celor de pe retail, si bagati gracia plus?! :)) Quote
xIcarus Posted June 2, 2009 Posted June 2, 2009 2nd coming of the full c4. No bullshit. Asteptam doar sa bage new version pe retail sa nu zica ca avem exact same version ca ei.Can't wait :> O sa astepte si urmatoarea cronica, apoi o sa intre pe dex ca sa nu aiba probleme. Quote
Buugy Posted June 3, 2009 Posted June 3, 2009 3 dc boots fail. Urasc jocul asta mai bine vindeam recipele :( Quote
Iverson Posted June 3, 2009 Posted June 3, 2009 AstroLIneageologie : Buugy : vei avea noroc la OE nu te oftica , asteapta doar momentul potrivit Quote
raw^ Posted June 4, 2009 Posted June 4, 2009 2009.6.4 07:25:33OS : Windows XP 5.1 (Build: 2600)CPU : AuthenticAMD Unknown processor @ 1800 MHz with 1535MB RAMVideo : ATI RADEON 9600 Series (6553)PosCode : LS1:0:0:0 1/0ReadFile beyond EOF 131921417+1/131921417History: ULinkerLoad::Serialize <- FString<< <- UTexture::Serialize <- LoadObject <- (Texture LineageMonstersTex.onyx_beast.onyx_beast_ns_t00 131921389==131921389/131921389 118955034 44132) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Texture LineageMonstersTex.Onyx_beast_ns_t00 NULL) <- UOrcMove::CalculateCRC32 <- 1.510000::0 <- UGameEngine::Init <- InitEnginese pricepe careva care-i problema ?:< Quote
Aenon Posted June 4, 2009 Posted June 4, 2009 2009.6.4 07:25:33OS : Windows XP 5.1 (Build: 2600)CPU : AuthenticAMD Unknown processor @ 1800 MHz with 1535MB RAMVideo : ATI RADEON 9600 Series (6553)PosCode : LS1:0:0:0 1/0ReadFile beyond EOF 131921417+1/131921417History: ULinkerLoad::Serialize <- FString<< <- UTexture::Serialize <- LoadObject <- (Texture LineageMonstersTex.onyx_beast.onyx_beast_ns_t00 131921389==131921389/131921389 118955034 44132) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Texture LineageMonstersTex.Onyx_beast_ns_t00 NULL) <- UOrcMove::CalculateCRC32 <- 1.510000::0 <- UGameEngine::Init <- InitEnginese pricepe careva care-i problema ?:<incerca sa scrii pe google o parte din acel text si sigur o sa-ti apara un forum sau ceva cu o persoana ce are aceiasi problema. Quote
jimmy89 Posted June 4, 2009 Posted June 4, 2009 2009.6.4 07:25:33OS : Windows XP 5.1 (Build: 2600)CPU : AuthenticAMD Unknown processor @ 1800 MHz with 1535MB RAMVideo : ATI RADEON 9600 Series (6553)PosCode : LS1:0:0:0 1/0ReadFile beyond EOF 131921417+1/131921417History: ULinkerLoad::Serialize <- FString<< <- UTexture::Serialize <- LoadObject <- (Texture LineageMonstersTex.onyx_beast.onyx_beast_ns_t00 131921389==131921389/131921389 118955034 44132) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Texture LineageMonstersTex.Onyx_beast_ns_t00 NULL) <- UOrcMove::CalculateCRC32 <- 1.510000::0 <- UGameEngine::Init <- InitEnginese pricepe careva care-i problema ?:<"Texture LineageMonstersTex.onyx_beast.onyx_beast_ns_t00 131921389==131921389/131921389 118955034 44132" Quote
xIcarus Posted June 4, 2009 Posted June 4, 2009 "Texture LineageMonstersTex.onyx_beast.onyx_beast_ns_t00 131921389==131921389/131921389 118955034 44132"Adica e ceva in neregula cu texturile, mai exact cu o parte din textura onyx beast-ului. Quote
kBm Posted June 4, 2009 Posted June 4, 2009 Daca nu ma insel jocul poate rula si fara texturile alea :).Oricum e de preferat sa iei de pe odc fisieru ala si sa-l inlocuiesti. Quote